Patch v0.1.5


Patch Notes v0.1.5

(it's my first time patching a game, let alone writing patch notes, hopefully it's legible lol have fun guys o7) 

Gameplay Changes:

  • Aqua: [4-units] 4 mana per second (was 5)
  • Marksmen: autos now deal grow in power, stronger if placed further from enemies
  • Swordmaster: slashes now deal damage scaling with stage
  • Chloe: [new effect] now heals for 15% health when returning from stealth
  • Sora: buffs reduced by 20%
  • Botan: now prioritizes bosses when using her ult
  • Kronii: now gains AS after casting ult
  • Subaru Ult Damage: +25 
  • Nene AD: +2
  • Korone AD: +2

Bug Fixes and Quality of Life:

  • sprite update to Mumei, Sana, Lui and Pekora, Kaela, Kronii and Sora (all talents now have sprites yippee)
  • Bosses now correctly start moving at 50% HP
  • ame skill description updated correctly
  • updated bullet fx
  • unit cost now displayed
  • units overlapping is now fixed
  • Gamers trait working as intended
  • updated botan's ultimate fx
  • fixed marine's ultimate fx
  • FuwaMoco no longer crashes the game
  • fixed melee auto attacks occasionally missing even though target enemy is in range
  • updated Kaela's description to notify that she is bugged and unplayable
  • fixed Kaela's existence crashing the game
  • cleaned up unit range descriptions slightly
  • updated Darkness trait description and sfx indicator
  • unit info (right click) now accounts for temporary stat buffs
  • updated hovered UI popups in the shop menu for information on game mechanics
  • fixed unit info box being misaligned during battle rounds
  • fixed enemies remaining numbers
  • added warning for level diminishing returns

Get HoloChess

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